Greenskin

Greenskin are living abominations borne from magic. They almost bear a savage intelligence, however many are even more mindless than this. Rare Greenskin care for more than combat and murder, and these are by far the most dangerous. Greenskin always possess an incredible regenerative ability, and an incredible blood lust. Even the most intelligent(Which, rarely, get above basic human awareness) are forever plagued by this incredible want for chaotic violence. Greenskin are almost never seen in society, and are usually treated as little more than feral animals.

There is controversy in Anntarrem related to the Greenskins, as while it is rare for Greenskin to grow a proper intelligence, it isn't impossible, and the natural variations within Greenskin have produced several human-level or smarter Greenskin, not all coming from Gremlins. Less is known about these little monsters on Arclent, but several scholars and cities and settlements of Anntarrem attempt to foster intellectual growth in Greenskin, usually to little success. But, the word "Usually" is not "Universally", and that's enough for them to continue in their efforts.

Greenskin have only been seen on the continents of Anntarrem and Arclent. Nobody is able to understand why this is, however. People of Anntarrem usually group Greenskin into families based on shared traits, detailed below.

Magic Family
This family is a grouping of Greenskins with magical talents and capabilities. They share their Origin Greenskin with that of the Smarts Family; The Gremlin.

Rage Family
This grouping of Greenskins is based around the Greenskin which gain power through their Bloodlust, and grow stronger in taking damage. Their Origin Greenskin is matched with that of the Transforming Family: The Dekanter.

Size Family
The largest of the Greenskin, whose size, strength, and durability are their only good qualities. The Size and Strength Family's Origin Greenskin is the Mogg.

Smarts Family
The Greenskin whose main defining feature is their relative intelligence. Even the Greenskin of this family rarely grow beyond a commoner's intelligence, compared to the ape-or-less-levels of intelligence demonstrated by the other families. Their Origin is that of the Magic family; the Gremlin.

Speed Family
The lithe greenskin with less size and strength in favour of speed. They share their Origin with the Stealth Family: The Goblin.

Stealth Family
The silent Greenskin with few other talents outside assassination, though they aren't often smart enough to formalize this beyond a basic ambush. Their Origin is the Goblin, along with the Speed Family.

Strength Family
The Strength Family is defined by it's Greenskin's strength and durability. It's origin is shared with the Size Family: The Mogg.

Transforming Family
The Transforming Family is related to the Rage family, sharing the Dekanter Origin. Transforming Greenskins are capable of changing shape or abilities.