Melf

Melf is a well-known Wizard on Nexus, being born on Arclent(Darghelon, specifically) to a long line of elven wizards. Melf was an adventurer in youth, but found such things lest tasteful as he aged, and stopped adventuring some 300 years ago. He serves as an arcane consultant to much of the Clentian nobility, as while he is a lower-level Wizard, he was friends with Mordenkainen and other powerful mages, and knows more about the arcane than most others.

Melf's travels took him around Nexus, and there are many stories from his youth, including being baffled by the technomagic of Anntarrem, and founding a school of wizardry on Amedala(Though this was not as an adventurer.)

Melf's Spells
Melf's spells were usually themed after Arrows, due to his elven upbringing. It is rumoured he has made several more spells, however these have yet to be found in the stars, if this is true.

Melf’s Acid Arrow
This 1st-level Evocation creates a special bolt of acid that continues to burn the target for multiple rounds.

Melf’s Slumber of Arrows
This 4th-level spell which grants an Enchanting effect to a quiver of bolts or arrows, causing the next creature hit by the arrow to fall asleep.

Melf’s Unicorn Arrow
A 3rd-level Evocation which summons a small, charging unicorn spirit which pierces, pushes, and knocks prone it's target.

Melf’s Minute Meteors
A 3rd-level Evocation which causes many small exploding meteors to hover around the caster.