Sorcerer

The Sorcerer is a Core class of DnD 5e, though the Sorcerers of Nexus behave somewhat differently than others. They wield the magic Innate to them, training it like an arcane muscle.

Sorcerers are not a group that can be comfortably described; They are chaotic and usually entitled, but saying anymore undermine the true uniqueness of each and every one of them.

Sorcerer Mechanics
In Nexus, Sorcerers behave somewhat differently than their otherworldly counterparts. They use the Spell Points variant rule(Again, 5etools), and they combine their Sorcery Points and Spell Points to create a "Mana" pool. In addition, any spells a Sorcerer can innately cast(Through their Ancestry, a Feat, Training or other methods) is added to their Spell List, and they gain Mana equal to the cost of the spell. At-will spells aren't effected in this way, but per-short-rest spells are, and the Sorcerer regains the Mana on a short rest.

Homebrew Subclasses:

Heroic Sorcerers
Sorcerous Heroes gain the Metaspecialty feature. A sorcerer chooses one of their Metamagics, which becomes their metamagic specialty. They may use this specialty

Sorcerer Variants
Thebore- Thebores are otherworldly sorcerers who do not use the Mana system.