Siren

Sirens are a charmcasting fantasy race. They are related to Changelings in some way, though the relationship has never been discerned. Sirens are naturally gifted speakers and charmcasters, and masters of enchantment magic. There has never been a Siren whose appearance is anything less than the epitome of traditional beauty, though interestingly, despite their feminine looks, the race is hermaphroditic in nature(Like all Melpominee). Due to Sirens' lack of shapeshifting abilities, this can lead to... Surprises, for those who do not know.

Sirens have a mystically hidden history. On Arclent, it is rumoured that they are a type of Succubus-spawn. Drownians tell the story of how a Song Dragon and a Songstress produced a mystical heir. Amedalans talk of gifted telepaths and mind-augmenters with a psionically-charged voice. Like all other Melpominee, these are likely all incorrect tales.

Sirens are a minority in every place they are found, which is everywhere. Their looks force them to stand out from the crowds, but no more than a model would. Even many Sirens don't realize their true nature.

Sirens as DnD Characters=

Sirens as DnD Characters
Sirens have the following traits, with no typical subraces.

Medium Humanoid; Dexterity +1, Charisma +2; 25 ft. Walking speed, 40 ft. Flying speed

Melpominee Occusion. Magic cannot divine your past or future, even the magics that you wield, and regardless of your willingness to the magic.

Melpominee Beauty. You add your proficiency modifier to your charisma modifier for the purposes of gaining Boons from high ability scores.

Scream. You gain access to the Nth-level spell, Scream. This creates a 20-feet cone of sonic energy which deals [Level]d8 thunder damage, then 2d8 additional damage per level of magic expended. Further, the cone is 10 feet longer per level of magic spent.

Siren Song. You gain expertise in the Performance skill.

Heroic Sirens
A Heroic Siren's Scream gains a special melody. You learn an Enchantment spell at each spell level, upto half your creature level. You may reduce the number of damage dice of Scream by a number equal to any enchantment spell you know to add the spell's effects to Scream's effect, using a different saving throw if necessary.

Siren Paragons
A Siren Paragon finds their Siren's Song a dangerous attractor of many. If it is higher, you may use your Performance Skill Bonus in place of your charisma modifier for the purposes of gaining the boons of a high charisma score.

Epic Sirens
An Epic Siren finds their voice so charged as to take the minds of those around them. If you spend ten minutes speaking pleasantly with a creature(And the creature may hear you), they must make a wisdom saving throw. On a failure, the creature is Charmed by you until you act against it or it's allies directly. While charmed in this way, the creature considers you a close friend or lover, as appropriate to the conversation had.


 * -|Sirens as FATE Characters=Sample Stuff